#pragma once
#include "Component.h"
#include "Vector.h"
#include "Matrix.h"

namespace WL
{
	class CAnimationComponet : public CComponent
	{
	public:
		CAnimationComponet();
		virtual ~CAnimationComponet();
		void play();
		void stop();
		void resume();
		int getAllFrame();
		int getCurrentFrameNumber();
	};
}